top of page


Crimson Days - Valentines Test
The story of the development of a Valentines Test
Walter Eduardo Rojas Rojas
Feb 14, 20244 min read
14 views
0 comments


Reporting Milestones: Short stops during Development
Reporting during game development isn't just a box to check; it's a game-changer (no pun intended). Sometimes during development we may...
Walter Eduardo Rojas Rojas
Nov 11, 20234 min read
4 views
0 comments


Icarus Complex: The doom of small projects
First of all what is the Icarus Complex? If you are familiar with the greek mythology, you may heard about Icarus and Daedalus story....
Walter Eduardo Rojas Rojas
Sep 14, 20236 min read
13 views
0 comments


Agile Methods on Indie Game Studios: Why It's Essential for Success
Tips to choose the best Methods of Producing an Indie Game
Walter Eduardo Rojas Rojas
May 12, 20233 min read
26 views
0 comments


Game Engine Options for Indie Developers
When starting a Game Development project, you may or may not think about the engine you will use. Unity you might think first, or Unreal Eng
Walter Eduardo Rojas Rojas
Feb 4, 20236 min read
83 views
0 comments


Portal 2 Custom Level: Portal(Less)
Level Design on the Steam Workshop for Portal 2
Walter Eduardo Rojas Rojas
Jan 1, 20232 min read
3 views
0 comments


Swordshine Cursed: Level Design
Swordshine: Cursed is a project that originated as a Final Degree Project in ESNE .
Walter Eduardo Rojas Rojas
Nov 8, 20222 min read
14 views
0 comments
bottom of page